![]() There is a reliance on simply referencing games and characters rather than doing anything clever with those references, but there's something quite charming about the simplicity of it. That said, there are few glaring errors and where there are grammatical slip-ups, they're slight and never hurt the meaning. The plot, involving a tabletop roleplaying session gone awry, allows for plenty of self-referential gags, and they come thick and fast but mostly fall a bit flat, perhaps because something's missing in the translation from Spanish. I hate being killed by bats it seems like such an unlikely way to go but happens to me so often. The visuals are decent enough, although everything feels a little too small making it hard to see darker enemies as they can blend with the background, particularly the pesky bats which have been the death of me several times. I'm a sucker for exploring dingy castles and it'll probably get me into trouble with the National Trust some day. I've only played the demo, although that's as much for lack of time as anything. The full game will set you back between €6.5 and €19.5, depending entirely on how generous you're feeling. The actual exploration aspect is shaping up particularly well, with lots of loot, a smattering of side quests and a big old castle to map out. Francisco describes it as "a mixture of platform game, role game and joke", all of which are things I'm fairly sure I enjoy. Several people seemed to think this would be my kind of thing, emailing me and demanding that I give it a shot. ![]() ![]() ![]() Spanish developer Francisco Téllez de Meneses makes me feel like less of a man with his splendiferous appellation but I've managed to put those feelings of inadequacy aside while trying out the demo for Unepic, the Metroidvania style indie title he's been developing for the last two years. ![]()
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